Thursday, February 17, 2011

THAT'S SO GRAPHIC: NEW GRAPHIC NOVELS

We have new graphic novels for you!!!

Point Blank: The Graphic Novel 
by Anthony Horowitz

Alex Rider, the youngest spy ever recruited and forced into service by MI6--Great Britain's premiere espionage agency, returns in POINT BLANK with a vengeance. Only a few days have passed since Alex's last adventure when he helped catch the man responsible for murdering his uncle, Ian Rider, who had also been a spy. His excuses, a doctor's note no one quite believes, have barely been made before he's spirited off by Alan Blunt and Mrs. Jones, the head of Special Operations. Two deaths of rich and powerful men, one of them a personal friend of Blunt's, have triggered an investigation into the matter of those deaths. One man was killed violently while the other, a VERY careful man, apparently died by an unfortunate accident. The common denominator: both men had problem children, sons that were sent to a new school in France called Point Blanc. Blunt assigns Alex to infiltrate the school on a Search and Report mission. Once there, Alex discovers that the boys attending the school are all eerie, all acting like little puppets who answer every command of the creepy Dr. Hugo Grief and Mrs. Stellenbosch. In no time at all, Alex Rider fourteen year old spy extraordinaire is once more facing a grim and certain death if he doesn't use every ounce of cunning and intelligence he possesses.




Skeleton Key: The Graphic Novel 
by Anthony Horowitz
Trying to return to a "normal" life as a schoolboy after a mere four weeks since his last MI6 adventure, Alex Rider is recruited right off the soccer field to check out some suspicious goings-on at Wimbledon. This assignment catapults him into a series of life-threatening episodes, such as coming face to face with a great white shark, dodging bullets as he dives off a burning boat, and being tied to a conveyor belt that is moving toward the jaws of a gigantic grindstone in an abandoned sugar factory. Soon the teen is single-handedly taking on his most dangerous enterprise yet. His mission is nothing short of saving the world from a nuclear attack, engineered by the psychopathic and egomaniacal former commander of the Russian army. Alex is armed only with a few specially designed gadgets, which are disarmingly age-appropriate: a Gameboy that doubles as a Geiger counter, a cell phone whose aerial shoots out a drugged needle that is activated by pressing 999, a Tiger Woods figurine that doubles as a small grenade when its head is twisted just so.

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